Today, I looked at my #iocaine dashboard, and decided to postpone further dumpster diving 'till after the 2.5.0 release.
Today, I'll try to finish all the documentation I've been putting off for far too long.
Today, I looked at my #iocaine dashboard, and decided to postpone further dumpster diving 'till after the 2.5.0 release.
Today, I'll try to finish all the documentation I've been putting off for far too long.
On the documentation front, I just deployed the first set of documentation about request handlers.
It's a generic overview of the feature, what it can do, and how, and list of core functionality each engine provides. There's nothing language-specific there, and no code examples (it's a language-agnostic overview, afterall), but I think it turned out fine nevertheless.
I will likely end up tweaking it further, but this is a good first approximation of what I had in mind. Language-specific reference guides to follow soon.
Meanwhile: a Roto in iocaine reference guide.
I don't think I will finish Lua today, I have a couple of deployment guides to finish too. But tomorrow? Very likely.
And then I can cut a 2.5.0 release on Sunday, as planned.
On an unrelated note, the #iocaine 3.0 plans are massive. 2.2 with the scripting engine was huge. 3.0 is bigger, better.
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