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blinry
blinry
@blinry@chaos.social  ·  activity timestamp 3 days ago

#genuary Day 18: "Unexpected path. Draw a route that changes direction based on one very simple rule."

Here's a particle that's attracted by other particles, following Coulomb's law.

Based on the trouble I had implementing this I'd say that this is maybe not a *very* simple rule. :P

#genuary2026 #genuary18 #p5js

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A particle moves chaotically, sometimes circling other, static particles, drawing a trail behind itself.
blinry
blinry
@blinry@chaos.social replied  ·  activity timestamp 2 days ago

#genuary Day 19: "16x16"

Made a little display using 16x16 characters, inspired by Alex' wonderful blog post about ASCII rendering: https://alexharri.com/blog/ascii-rendering

#genuary2026 #genuary19

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ASCII characters are not pixels: a deep dive into ASCII rendering

A look at how I used shape vectors to achieve sharp, high-quality ASCII rendering.
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