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Konrad Hinsen boosted
Karsten Schmidt
@toxi@mastodon.thi.ng  ·  activity timestamp 3 weeks ago

MonochromeEvolutionaryBioDigitalCellularAutomataSimulation

Unlike the recently shared[1] multi-cellular struggles, these here are some selected research stills (handpicked from tens of thousands) of only single CA configurations (aka mono-cultures) which I found interesting/promising and which were then used as raw ingredients/candidates for my infinitely evolving C-SCAPE project[2]...

Each of these cellular automata is 1.5D, meaning each pixel row is one generation, but I allowed the neighborhoods to be flexible, larger (potentially discontinuous), and in some cases extended to enable access to cell states in previous generations (i.e. a form of temporal short term memory). This leads to all sorts of much more interesting and complex outcomes than "traditional" (aka textbook) 1-dimensional CA setups...

More details in the readme of the related open source project:
https://thi.ng/cellular

[1] https://mastodon.thi.ng/@toxi/115526402745728497
[2] https://art.thi.ng/c-scape

#MonochromeMonday #TextureTuesday #AbstractArt #EvolutionaryArt #GenerativeArt #CellularAutomata #Noise #Texture #CSCAPE #ThingUmbrella #NoAI #TypeScript

Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of a regular pattern.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of a regular pattern.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of a regular pattern.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
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Karsten Schmidt
@toxi@mastodon.thi.ng  ·  activity timestamp 3 weeks ago

MonochromeEvolutionaryBioDigitalCellularAutomataSimulation

Unlike the recently shared[1] multi-cellular struggles, these here are some selected research stills (handpicked from tens of thousands) of only single CA configurations (aka mono-cultures) which I found interesting/promising and which were then used as raw ingredients/candidates for my infinitely evolving C-SCAPE project[2]...

Each of these cellular automata is 1.5D, meaning each pixel row is one generation, but I allowed the neighborhoods to be flexible, larger (potentially discontinuous), and in some cases extended to enable access to cell states in previous generations (i.e. a form of temporal short term memory). This leads to all sorts of much more interesting and complex outcomes than "traditional" (aka textbook) 1-dimensional CA setups...

More details in the readme of the related open source project:
https://thi.ng/cellular

[1] https://mastodon.thi.ng/@toxi/115526402745728497
[2] https://art.thi.ng/c-scape

#MonochromeMonday #TextureTuesday #AbstractArt #EvolutionaryArt #GenerativeArt #CellularAutomata #Noise #Texture #CSCAPE #ThingUmbrella #NoAI #TypeScript

Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of a regular pattern.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of a regular pattern.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of a regular pattern.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
Abstract monochrome still image of a 1.5D cellular automata simulation, showing the evolution of almost geometric/architectural features from an initial seed generation of just noise.
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just small circles 🕊 boosted
Karsten Schmidt
@toxi@mastodon.thi.ng  ·  activity timestamp last month

This week I've been rewriting (in Zig) the position-based dynamics & cellular-automata engines used for the cloth sim in my #DANZA art project (check the hashtag for older WIP)... Still endless tweaking, but could already stare at this beauty for hours, literally!

(And of course, I'm also again "dogfooding" http://thi.ng/genart-api for defining/handling parameters and animation timing...)

#GenerativeArt #AlgorithmicArt #CellularAutomata #Physics #Simulation #GenArtAPI #Zig #WASM #WebAssembly #NoAI

thi.ng/genart-api

Platform independent API for browser-based algorithmic/generative/procedural art

Your browser does not support the video tag.
GIF
GIF
Screen recording of dozens of colorful pieces of cloth (2D physics sim, driven by agents) floating in an otherwise blank space. Each piece of "cloth" has its own color, only consists of thousands of dots connected by invisible springs and has an animated texture (2D cellular automata)
Screen recording of dozens of colorful pieces of cloth (2D physics sim, driven by agents) floating in an otherwise blank space. Each piece of "cloth" has its own color, only consists of thousands of dots connected by invisible springs and has an animated texture (2D cellular automata)
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Karsten Schmidt
@toxi@mastodon.thi.ng  ·  activity timestamp last month

This week I've been rewriting (in Zig) the position-based dynamics & cellular-automata engines used for the cloth sim in my #DANZA art project (check the hashtag for older WIP)... Still endless tweaking, but could already stare at this beauty for hours, literally!

(And of course, I'm also again "dogfooding" http://thi.ng/genart-api for defining/handling parameters and animation timing...)

#GenerativeArt #AlgorithmicArt #CellularAutomata #Physics #Simulation #GenArtAPI #Zig #WASM #WebAssembly #NoAI

thi.ng/genart-api

Platform independent API for browser-based algorithmic/generative/procedural art

Your browser does not support the video tag.
GIF
GIF
Screen recording of dozens of colorful pieces of cloth (2D physics sim, driven by agents) floating in an otherwise blank space. Each piece of "cloth" has its own color, only consists of thousands of dots connected by invisible springs and has an animated texture (2D cellular automata)
Screen recording of dozens of colorful pieces of cloth (2D physics sim, driven by agents) floating in an otherwise blank space. Each piece of "cloth" has its own color, only consists of thousands of dots connected by invisible springs and has an animated texture (2D cellular automata)
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