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Miguel 馃 Sternberg
Miguel 馃 Sternberg
@spookysquid@mastodon.social  路  activity timestamp 3 months ago

Chatterbox's implementation of Yarn continues to be great for just messing around with dialogue and text. I wrote a few intro sentences and memories to test this fireside memories idea and now it randomly combines them when you look at the fire.

Some yarn scripting with a few custom tags:

<<random option>>
->
    narrator:[goblin,happy]Gazing at the flickering flames your mind wanders back to simpler times...
->
    narrator:[goblin,happy]The fire crackles and sparks. It's warmth reminds you of the family hearth and childhood...
-> 
    narrator:[goblin,happy]The fire flickers, casting long shadows on the walls. You think of home...
<<random option>>
-> 
    narrator:You recall when your youngest brother was teething and destroyed your father's favorite stone cookware.
    Goblin [laugh,thinking_low]:He gummed clean through the handle!
->
    narrator:You'd kill for one of the fire roasted ice-amanders your sister always cooks right now. 
    Goblin [drooling,thinking_low]:All crispy and hot on the outside and tongue numbing cold inside. 
->
    narrator:This time of year the village would be preparing for the festival of bones. 
    All your siblings, painting animal skulls in iridescent hues.
->
    Goblin [thinking,thinking]: I wonder how the sibs are holding up?
    I sent a package with that old goblet I found last month. 
    Should be enough for new boots for the winter, maybe a nice goat for the festival?
Some yarn scripting with a few custom tags: <<random option>> -> narrator:[goblin,happy]Gazing at the flickering flames your mind wanders back to simpler times... -> narrator:[goblin,happy]The fire crackles and sparks. It's warmth reminds you of the family hearth and childhood... -> narrator:[goblin,happy]The fire flickers, casting long shadows on the walls. You think of home... <<random option>> -> narrator:You recall when your youngest brother was teething and destroyed your father's favorite stone cookware. Goblin [laugh,thinking_low]:He gummed clean through the handle! -> narrator:You'd kill for one of the fire roasted ice-amanders your sister always cooks right now. Goblin [drooling,thinking_low]:All crispy and hot on the outside and tongue numbing cold inside. -> narrator:This time of year the village would be preparing for the festival of bones. All your siblings, painting animal skulls in iridescent hues. -> Goblin [thinking,thinking]: I wonder how the sibs are holding up? I sent a package with that old goblet I found last month. Should be enough for new boots for the winter, maybe a nice goat for the festival?
Some yarn scripting with a few custom tags: <<random option>> -> narrator:[goblin,happy]Gazing at the flickering flames your mind wanders back to simpler times... -> narrator:[goblin,happy]The fire crackles and sparks. It's warmth reminds you of the family hearth and childhood... -> narrator:[goblin,happy]The fire flickers, casting long shadows on the walls. You think of home... <<random option>> -> narrator:You recall when your youngest brother was teething and destroyed your father's favorite stone cookware. Goblin [laugh,thinking_low]:He gummed clean through the handle! -> narrator:You'd kill for one of the fire roasted ice-amanders your sister always cooks right now. Goblin [drooling,thinking_low]:All crispy and hot on the outside and tongue numbing cold inside. -> narrator:This time of year the village would be preparing for the festival of bones. All your siblings, painting animal skulls in iridescent hues. -> Goblin [thinking,thinking]: I wonder how the sibs are holding up? I sent a package with that old goblet I found last month. Should be enough for new boots for the winter, maybe a nice goat for the festival?
Miguel 馃 Sternberg
Miguel 馃 Sternberg
@spookysquid@mastodon.social replied  路  activity timestamp 2 months ago

This fall continues to do everything it can to slow down dev (RSI wheee!) so for #screenshotsaturday here's another #GoblinGirlGame early mockup I haven't posted, showing off a potential outdoor tileset for the dungeon.

#indiedev #gameui #pixelart #銉夈儍銉堢档

16 bit style pixel art. Top down screenshot of a grassy maze of mossy uneven stone walls. In the center golbin girl runs swinging her sword. There are various enemies scattered around the maze, including a mushroom, grub, crow and some sort of mole man. 

The UI prominently displays a large anime style portrait of goblin girl in the bottom left corner holding her short sword. She has red hair in pigtails.
16 bit style pixel art. Top down screenshot of a grassy maze of mossy uneven stone walls. In the center golbin girl runs swinging her sword. There are various enemies scattered around the maze, including a mushroom, grub, crow and some sort of mole man. The UI prominently displays a large anime style portrait of goblin girl in the bottom left corner holding her short sword. She has red hair in pigtails.
16 bit style pixel art. Top down screenshot of a grassy maze of mossy uneven stone walls. In the center golbin girl runs swinging her sword. There are various enemies scattered around the maze, including a mushroom, grub, crow and some sort of mole man. The UI prominently displays a large anime style portrait of goblin girl in the bottom left corner holding her short sword. She has red hair in pigtails.
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Mark
Mark
@maetl@cloudisland.nz  路  activity timestamp 5 months ago

Come work with me to define the future of product design education in Aotearoa!

We鈥檙e looking for an early career or mid career researcher with a strong background in teaching and design practice and experience delivering apps with modern web platform or game engine technology. We鈥檇 also love to hear from researchers with deep expertise in type design and font engineering; information architecture and data visualisation; or similar niches adjacent to product design who might thrive in our unique interdisciplinary context.

https://jobs.canterbury.ac.nz/jobdetails/ajid/GhdR9/Lecturer-Senior-Lecturer-in-Digital-Product-Design,28713#

#AcademicJobs#UX#ProductDesign#DesignEngineering#FontEngineering#Accessibility#DesignSystems #GameUI#DataVis#InformationArchitecture

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