Hey everyone 👋 I'm excited to finally share what I've been working on since WWDC!

Daylish - a delightful day planner that combines calendars, alarms and timers in a unified timeline with smart "leave on time" routines that help you never be late again (an idea I've had for years but could only now realize with #AlarmKit in #iOS26)

It's almost ready for #beta testing!

✈️ #TestFlight waitlist: https://join.daylish.app

📣 Follow @DaylishApp for updates

#LiquidGlass#SwiftUI #productivity

A demo video showcasing my new app "Daylish". It is fully narrated and I explain what is happening on screen so feel free to have a listen.
A demo video showcasing my new app "Daylish". It is fully narrated and I explain what is happening on screen so feel free to have a listen.

Hey everyone 👋 I'm excited to finally share what I've been working on since WWDC!

Daylish - a delightful day planner that combines calendars, alarms and timers in a unified timeline with smart "leave on time" routines that help you never be late again (an idea I've had for years but could only now realize with #AlarmKit in #iOS26)

It's almost ready for #beta testing!

✈️ #TestFlight waitlist: https://join.daylish.app

📣 Follow @DaylishApp for updates

#LiquidGlass#SwiftUI #productivity

A demo video showcasing my new app "Daylish". It is fully narrated and I explain what is happening on screen so feel free to have a listen.
A demo video showcasing my new app "Daylish". It is fully narrated and I explain what is happening on screen so feel free to have a listen.

If your on iOS 26 or iPadOS 26 and want an app to save things for later you can join the @bridges beta 🌁. I am super excited to be working on this again. I have some new features in the pipeline for it but this focuses on updating the UI for Liquid Glass.

testflight.apple.com/join/sNTL

If your on iOS 26 or iPadOS 26 and want an app to save things for later you can join the @bridges beta 🌁. I am super excited to be working on this again. I have some new features in the pipeline for it but this focuses on updating the UI for Liquid Glass.

testflight.apple.com/join/sNTL

Before and after iOS 26 has a long way to go still. But I’ve been liking Liquid Glass overall especially in beta 6. I want to bring my apps to adopt it. I miss putting more work into my first real app @bridges. I don’t have enough time to update the Mac version too. But I’m hoping to hit day 1 for the iPhone and iPad app.

#buildinpublic #liquidglass

Hello Liquid Glass. I hope this will become your favorite Apple Music app in near future. Build with SwiftUI (for the haters).

It's still WIP and I hope I can release it with macOS26. ✌🏽

#BuildInPublic #macosdev #iosdev #indiedev #macos #liquidglass #applemusic

At the rate Apple’s going, the next Siri Remote for Apple TV will somehow just be a piece of rounded glass, with glass components. You won’t be able to see anything on the controls or even use the thing, but, hey, it will be “beautiful” and if you hold it in front of your face, you’ll be able to see “content” through it.

#LiquidGlass

Not gonna lie a little nervous with so much bad sentiment for iOS 26. Running on beta 4 this is where I have the current dev build of Bridges. My hope was to do a big design refresh and add some features. I think I’m gonna shelve the journal app I was working on for now.

#liquidglass #buildinpublic

This is the code I'm using for this.

#buildinpublic #liquidglass #swiftui

After some trial and error I think this might be acceptable..

#buildinpublic #liquidglass #swiftui

A short gif of my link saving app Bridges. I have been working on an animation bug for a bit. I think I have the view transitions I want. The problem is the bottom bar items. Its now animating with ought having a weird ghosting affect when I go from one view to the next and then back to the previous view.
A short gif of my link saving app Bridges. I have been working on an animation bug for a bit. I think I have the view transitions I want. The problem is the bottom bar items. Its now animating with ought having a weird ghosting affect when I go from one view to the next and then back to the previous view.

Has anyone else encountered weird ghosting for toolbar items? I have a very very simple project to reproduce it but I'm not sure if it's something I'm doing wrong or just SwiftUI. This is with Xcode beta 3 using liquid glass.

#buildinpublic #liquidglass #swiftui

A simple video showing a test app I made to show weird toolbar behavior in iOS. This is using the Liquid Glass effects in iOS 26 where the next view is shown and toolbar items don't fade away properly.
A simple video showing a test app I made to show weird toolbar behavior in iOS. This is using the Liquid Glass effects in iOS 26 where the next view is shown and toolbar items don't fade away properly.

This is the code I'm using for this.

#buildinpublic #liquidglass #swiftui

Has anyone else encountered weird ghosting for toolbar items? I have a very very simple project to reproduce it but I'm not sure if it's something I'm doing wrong or just SwiftUI. This is with Xcode beta 3 using liquid glass.

#buildinpublic #liquidglass #swiftui

A simple video showing a test app I made to show weird toolbar behavior in iOS. This is using the Liquid Glass effects in iOS 26 where the next view is shown and toolbar items don't fade away properly.
A simple video showing a test app I made to show weird toolbar behavior in iOS. This is using the Liquid Glass effects in iOS 26 where the next view is shown and toolbar items don't fade away properly.