

Meta's "research prototype headsets" include one with 3.6x more pixels per degree than the Quest 3 and up to 14X higher brightness, but with a limited field of view. Another has a 180° FoV, but lower pixel density. https://www.meta.com/blog/reality-labs-research-tiramisu-boba-3-siggraph-2025-ultrawide-fov-hyperrealistic-vr/ #meta#VR#SIGGRAPH2025
Want to work with one of the best thinkers out there, with endless creativity and super supportive environment in futuristic Taipei? 😎
My former PhD student, (now Prof.) Shan-Yuan Teng just started the Dexterous Interaction Lab @ NTU https://lab.tengshanyuan.info/#hci#VR #AR#haptics #phd#AcademicChatter 😍
I was talking to someone this morning who is in the AR/VR space.
Apparently, a technique called GAUSSIAN SPLATTING is popular now.
I was talking to someone this morning who is in the AR/VR space.
Apparently, a technique called GAUSSIAN SPLATTING is popular now.
Bonjour @sebsauvage notre référent père jeux vidéo 😁
Une petite question : as-tu testé la #VR, as-tu des recommandations logicielles / matérielles ? J'ai essayé pour la première fois avec mes filles ados dans une enseigne nantaise spécialisée, un truc sur un scénario en lien avec le monde d'Astérix et c'était incroyable… Bref, je cherche des vrais gens qui en parlent (et pas des articles made by IA qui pullulent ...). Merci !
The only worthwhile part of Johnny Mnemonic
I never did a pinned intro post, so: Started in #radio 30 years ago, which transitioned to #podcast 20 years ago. “Mac OS Ken” focuses on Apple News. “The Checklist by #SecureMac” focuses on security. Did a show about #StarTrek, until the people who owned it wouldn’t pay a decent wage (no fooling). These days, all I REALLY want to talk about are #bookbinding, #fountainpens, #postcards, and #stationery. Well… and #VR. And #AR. And #Apple and #podcasting and radio.
Oh. And fuck the fascists.
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