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Through a Meta Quest 3 headset view, a user holds up their hand and pinches to open the MagicMake menu, which expands from a small icon into a full panel of virtual objects. They flick through options, skip a Coke Zero, and choose a coconut water. By reaching into the panel, they “pull out” the 2D object into 3D space. The object drops onto the desk and begins to materialize, while the menu icon shrinks back into a point. A progress effect shows the object “coming into reality.” In sync, a hidden mobile robot, also wearing a Meta Quest 3 headset, picks up a real coconut water from the kitchen counter and carries it to the desk. As the robot finishes and retracts, the virtual object fades into the real bottle, now physically present for the user to pick up.