
Just blogged: bootstrapping a #Forth for art, a quick-and-dirty introduction to forth haikus and my implementation of it
Just blogged: bootstrapping a #Forth for art, a quick-and-dirty introduction to forth haikus and my implementation of it
Just blogged: bootstrapping a #Forth for art, a quick-and-dirty introduction to forth haikus and my implementation of it
Implementing Forth in Go and C - Eli Bendersky's website
https://eli.thegreenplace.net/2025/implementing-forth-in-go-and-c/
Retro Computing Nostalgia meet Open Source Software and Hardware with AgonLight and Neo6502, the incredible evolution of modern Retro computer projects https://olimex.wordpress.com/2025/07/23/retro-computing-nostalgia-meet-open-source-software-and-hardware/ #z80 #w65c02 #retrocomputing #retrogaming #pascal #cpm #forth #basic #cc65
Retro Computing Nostalgia meet Open Source Software and Hardware with AgonLight and Neo6502, the incredible evolution of modern Retro computer projects https://olimex.wordpress.com/2025/07/23/retro-computing-nostalgia-meet-open-source-software-and-hardware/ #z80 #w65c02 #retrocomputing #retrogaming #pascal #cpm #forth #basic #cc65
Our submission for #Catjam is complete! @rek and I set out to make a little platformer game in a #forth-like language. We made it a tough parkour type little game, give it a shot! Try to finish it in less than a minute. If you record yourself doing it in less than 45 seconds, send us a link and we'll put it in the game description
play: https://hundredrabbits.itch.io/polycat
source: https://git.sr.ht/~rabbits/polycat
video: https://www.youtube.com/watch?v=kzH6GchYMNM
Our submission for #Catjam is complete! @rek and I set out to make a little platformer game in a #forth-like language. We made it a tough parkour type little game, give it a shot! Try to finish it in less than a minute. If you record yourself doing it in less than 45 seconds, send us a link and we'll put it in the game description
play: https://hundredrabbits.itch.io/polycat
source: https://git.sr.ht/~rabbits/polycat
video: https://www.youtube.com/watch?v=kzH6GchYMNM
No idea about #smalltalk
found this:
https://live.exept.de/doc/online/english/programming/contexts.html#HOMECONTEXT
> This is one of the most fundamental differences between Smalltalk and most other programming languages:
> in Smalltalk, a context behaves just like any other object, in that it is not destroyed, IFF there are still references from other objects to it. (typically, these are blocks)
A bit like #Forth - moved away but not forgotten (if I get it right)
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