"Food JPEGs" in Super Smash Bros. & Kirby Air Riders
https://sethmlarson.dev/food-jpegs-in-super-smash-bros-and-kirby-air-riders
#HackerNews #FoodJPEGs #SuperSmashBros #KirbyAirRiders #GameDesign #PixelArt
Outside, Dungeon, Town: Integrating the Three Places in Videogames (2024)
https://keithburgun.net/outside-dungeon-town-integrating-the-three-places-in-videogames/
#HackerNews #Outside #Dungeon #Town #IntegratingVideogames #GameDesign #2024
Jonathan Blow has spent the past decade designing 1,400 puzzles for you
#HackerNews #JonathanBlow #Puzzles #GameDesign #IndieGames #Creativity
Olá, Fediverso!
Sou programadora e #gamedev generalista.
Em 2025 dirigi dois jogos e atualmente me preparo para desenvolver um projeto mais sério em 2026.
Tô no fediverso desde 2022 mas usar redes sociais nunca foi um hábito, não vejo muita graça, mas espero conseguir compartilhar mais coisas dessa vez.
Interesses: #gamedev #programação #godot #sdl #opengl #gamedesign #retro #gaming #retrogaming
Olá, Fediverso!
Sou programadora e #gamedev generalista.
Em 2025 dirigi dois jogos e atualmente me preparo para desenvolver um projeto mais sério em 2026.
Tô no fediverso desde 2022 mas usar redes sociais nunca foi um hábito, não vejo muita graça, mas espero conseguir compartilhar mais coisas dessa vez.
Interesses: #gamedev #programação #godot #sdl #opengl #gamedesign #retro #gaming #retrogaming
The Cities Skylines Paradox: how the sequel stumbled
https://selix.net/notes/the-cities-skyline-paradox
#HackerNews #CitiesSkylines #Paradox #SequelGaming #GameDesign #IndieDev
"Game design is simple, actually"
https://www.raphkoster.com/2025/11/03/game-design-is-simple-actually/
"Game design is simple, actually"
https://www.raphkoster.com/2025/11/03/game-design-is-simple-actually/
One of our members, indiekid, has a maths/game balancing puzzle he'd like help with. Any ideas on this? Boosts very appreciated!
https://exilian.co.uk/forum/index.php?topic=7118.msg167393#msg167393
The Art of Atari (2016)
#HackerNews #ArtOfAtari #Atari2016 #VideoGameArt #Nostalgia #GameDesign
One of our members, indiekid, has a maths/game balancing puzzle he'd like help with. Any ideas on this? Boosts very appreciated!
https://exilian.co.uk/forum/index.php?topic=7118.msg167393#msg167393
Could you help me find #ttrpg #games focused on disaster relief, first responders, firefighters and similar?
I'm interested in both narrative and crunchy, I want to analyze #stories and #narrative placement of the player agency, goals etc.
Bonus points for narrative analysis of such games, board games, similar video games etc. I think Pandemic Legacy would qualify.
#disaster #disasterRelief #firstResponder #emt #firefighting #climate #climateChange #gameDesign
Could you help me find #ttrpg #games focused on disaster relief, first responders, firefighters and similar?
I'm interested in both narrative and crunchy, I want to analyze #stories and #narrative placement of the player agency, goals etc.
Bonus points for narrative analysis of such games, board games, similar video games etc. I think Pandemic Legacy would qualify.
#disaster #disasterRelief #firstResponder #emt #firefighting #climate #climateChange #gameDesign
#FediHire For a friend's son:
He is currently seeking new opportunities in the digital art and game development space.
Based right here in Alberta, Drake is a proven 3D Digital Artist with over seven years of voluntary experience in the industry, including work as a lead designer on an indie title.
His skills are fully ready for professional pipelines:
Expert 3D Modeling: Proficient in Blender, focusing on hard-surface modeling, environment design, and asset optimization.
Production Tools: Experienced with the Substance suite (Painter/Designer) for non-destructive PBR texturing.
Engine Exposure: Has contributed environmental assets to an Unreal Engine 5 title (SCP: Fragment Minds).
If your studio needs a sharp, highly motivated 3D Modeler who is already familiar with professional tools and game workflows, please check out his amazing portfolio.
🔗 Portfolio (View Work): https://maksymec.com/#3DModeling #GameDev #DigitalArt #Blender #SubstancePainter #Hiring #AlbertaTech #Gamedesign
Teaser 2 for my interactive fiction game! The official game title is:
Alight on Tyrnasìth
The title track is called "Inward, Outward, Forward, Backward"
The playable demo for my game project Hawthorn will be available in the coming weeks. The game's official title will be released then! The story of the game is based on the work from my Ph.D. thesis on sensemaking and information ecologies. #GameDesign #indieGame #informationBehaviour #sensemaking
The playable demo for my game project Hawthorn will be available in the coming weeks. The game's official title will be released then! The story of the game is based on the work from my Ph.D. thesis on sensemaking and information ecologies. #GameDesign #indieGame #informationBehaviour #sensemaking
I'm thinking about prototyping a quick-and-easy #solarpunk #TTRPG based on #forTheQueen game.
Little setting, no characters, just a lot of story prompts on cards the players draw one after another to tell a tale together.
Some topics I'm exploring so far:
- A rescue effort after an environmental disaster, telling the story of the community being saved
- Climate refugees moving into a new, wooden sustainable social housing
For context: https://alxd.org/notes-towards-a-solarpunk-game-design-overview.html
Notes Towards a Solarpunk Game Design - Overview