Ended up writing a tool in Godot which allows me to quickly iterate on & render out prerendered backgrounds. At runtime, a stencil buffer is used to composite the background with dynamic geometry such as players. Looks pretty darn convincingly like an old PS1 game I think, and workflow is very convenient!

BTW: I'm currently looking for work and I love working on tools like this in any engine. So if you need somebody who loves automating things to make other peoples' lives easier, consider: Hire me please!!

#gamedev #indiedev #psx #godot #retro #lookingforwork #hireme

Footage of a Godot project, showing me moving a cube around with an AnimationPlayer attached, and then pressing a button which bakes out a bunch of prerendered stills. At runtime, these images are composited with a low-poly player model in a style which looks very similar to old PS1 games like Resident Evil or Final Fantasy 7.
Footage of a Godot project, showing me moving a cube around with an AnimationPlayer attached, and then pressing a button which bakes out a bunch of prerendered stills. At runtime, these images are composited with a low-poly player model in a style which looks very similar to old PS1 games like Resident Evil or Final Fantasy 7.

Ended up writing a tool in Godot which allows me to quickly iterate on & render out prerendered backgrounds. At runtime, a stencil buffer is used to composite the background with dynamic geometry such as players. Looks pretty darn convincingly like an old PS1 game I think, and workflow is very convenient!

BTW: I'm currently looking for work and I love working on tools like this in any engine. So if you need somebody who loves automating things to make other peoples' lives easier, consider: Hire me please!!

#gamedev #indiedev #psx #godot #retro #lookingforwork #hireme

Footage of a Godot project, showing me moving a cube around with an AnimationPlayer attached, and then pressing a button which bakes out a bunch of prerendered stills. At runtime, these images are composited with a low-poly player model in a style which looks very similar to old PS1 games like Resident Evil or Final Fantasy 7.
Footage of a Godot project, showing me moving a cube around with an AnimationPlayer attached, and then pressing a button which bakes out a bunch of prerendered stills. At runtime, these images are composited with a low-poly player model in a style which looks very similar to old PS1 games like Resident Evil or Final Fantasy 7.

Looking for a new work place starting in 2026Q1.
Remote and/or near #Hannover / #Braunschweig

Senior Software Developer, primarily in #Java / #Kotlin but I know a few other langs from #CPP, #Batch, #AndroidDev to #CSharp and I'm experienced enough to know programming is about communcating with fellow humans and every other computer thing can be learned shortly.
I can't stress how unimportant the lang is.

Queer, CCC, degree of disability
BoostOKBoostOKBoostOK, Thanks!
#fedihired #hireme

Looking for a new work place starting in 2026Q1.
Remote and/or near #Hannover / #Braunschweig

Senior Software Developer, primarily in #Java / #Kotlin but I know a few other langs from #CPP, #Batch, #AndroidDev to #CSharp and I'm experienced enough to know programming is about communcating with fellow humans and every other computer thing can be learned shortly.
I can't stress how unimportant the lang is.

Queer, CCC, degree of disability
BoostOKBoostOKBoostOK, Thanks!
#fedihired #hireme

I suppose today is as good a day as any to announce this: after 13 years, I am no longer at Mozilla and I'm looking for my next thing.

25 years experience in web design and front-end dev (non-React). Mostly dev for the last decade (in a Python/Django environment), but my design roots mean I work well with designers. I'm especially interested in scaling design systems but I've done a LOT of "turn the mockup into a web page" work and I'm pretty good at it.

Ideally looking for fully remote but I'm open to a hybrid situation in the SF Bay Area, if the circumstances fit. Also looking for full time, but open to freelance/contract gigs as well.

I don't know what else to put here. Am I doing this right? Oh yeah, hashtags.

#FediHire#OpenToWork#HireMe

I suppose today is as good a day as any to announce this: after 13 years, I am no longer at Mozilla and I'm looking for my next thing.

25 years experience in web design and front-end dev (non-React). Mostly dev for the last decade (in a Python/Django environment), but my design roots mean I work well with designers. I'm especially interested in scaling design systems but I've done a LOT of "turn the mockup into a web page" work and I'm pretty good at it.

Ideally looking for fully remote but I'm open to a hybrid situation in the SF Bay Area, if the circumstances fit. Also looking for full time, but open to freelance/contract gigs as well.

I don't know what else to put here. Am I doing this right? Oh yeah, hashtags.

#FediHire#OpenToWork#HireMe